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Luxor evolved gamezebo
Luxor evolved gamezebo









The level itself shares the similar design from its original game.The path cover at the beginning of the path exists only in the widescreen version of Luxor HD.Lightning Balls are best used for the vertical straights that the downward curves make. Accuracy should not be a problem here for most players.įire Balls are best used on the corners, especially if aiming at two adjacent parts of the path. There are mostly S-bend lines with U-turn curves mixed in, and the spheres do not travel very quickly until late in the game where the difficulty greatly increases. Uraeus Nefertari is generally considered an easy map, as is usually the case with the first map in each Luxor game. In Luxor HD, the whole background is sand with rocks and plants added. In the original version, the background is that of a carved stone. These are made shinier in Luxor HD, which also adds diamonds to the map. Golden uraeus symbols fill the empty spaces by the path's curves. The path design is dark green with diamond markings, while the color is changed to blue in Luxor HD. The Luxor versions of Uraeus Nefertari feature the same design, with the original version featuring hieroglyphs at the bottom. The gaps are adorned with uraeus symbols. After that, it travels down and repeats the same pattern each time it travels from one side of the screen to another until it reaches the bottom, where it makes one final S-bend up and goes straight to the evil pyramid at the bottom left corner of the screen. The path starts at the top right of the screen and takes an S-bend up as it goes to the left side of the screen.











Luxor evolved gamezebo